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Table of contents

Programm

  • Handbook
    • Basics
      • Introduction
      • Basic workflow
    • Data model
      • Introduction
      • Data types
      • Depots
      • Layer
      • Views
    • Magazine
      • Introduction
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    • Switchboard
      • Introduction
      • Principels
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      • Functions
      • Create new Switchboard
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      • Call Switchboard via API
    • Layer
      • Introduction
      • Create Layer
      • Update Layer automatically
      • Display options in the layer tree
      • Style Selection Window
      • Create contours for 3D city models
      • Layertypes
        • 2D Features
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        • Billboard (Cesium)
        • Billboard Tiles (Cesium)
        • External 3D Tiles
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        • MapProxy (Raster data)
        • Oblique aerial images
        • PMTiles
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    • Views
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    • FAQ
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      • Green Roof cadastre FAQ

Funktionen

  • Functions
    • 2D
      • address
      • bbox
      • feature
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    • 3D
      • bbox3d
      • billboard
      • cityobject
      • ifcobject
      • oriented-image
      • mesh
      • oblique
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    • Attributes
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    • Other
      • heatcalc
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      • tour
    • Services
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    • Simple data types
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    • glstyleservice
      • Import GL Style

Datentypen

  • Data types
    • Anything
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    • Bbox
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    • Schema-Feature
      • Address
      • Infiltration-Feature
      • Oriented-Image
      • Oblique-Trapeze
      • Panorama-Sphere
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      • Portal
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Table of contents

Funktionen (LVL2)

  • Bounding Box
    oblique.service.bounds
  • Extract from AeroOffice
    oblique.trapeze.from_aerooffice_lines
  • Import Oblique Service
    oblique.service.from_url
  • oblique.test_kavel10
    oblique.test_kavel10
  • Enrich from MatchAT
    oblique.trapeze.from_footprints_and_project_file
  • Thin out
    oblique.trapeze.thinout
  • Determine Orientation
    oblique.trapeze.orientation
  • Rotate Image
    oblique.trapeze.rotate_image
  • Coordinate Transformation
    oblique.trapeze.transform
  • Split by Direction
    oblique.trapeze.split_by_directions
  • Optimize Orientation
    oblique.trapeze.optimize_orientation_matrix
  • Construct Orientation Matrix
    oblique.trapeze.construct_orientation_matrix
  • Prioritize
    oblique.trapeze.prioritize
  • Projection Center
    oblique.trapeze.projection_center
  • Projected Image
    oblique.projected_images
  • Trapeze from MatchAT
    oblique.trapeze.from_project_file
  • Trapeze from OPK
    oblique.trapeze.from_opk
  • Generate Worldfile
    oblique.trapeze.generate_worldfile
  • oblique.trapeze.as_mesh
    oblique.trapeze.as_mesh
  • oblique.trapeze.create
    oblique.trapeze.create
  • oblique.trapeze.from_points_and_footprints
    oblique.trapeze.from_points_and_footprints
  • Filter Pairs
    oblique.trapeze.filter.pairs

Breadcrumb

  1. Manual
  2. Functions
  3. Namespaces
  4. oblique
  5. Coordinate Transformation
Table of contents

Coordinate Transformation

  • oblique.trapeze.transform
Input:
  • trapeze – Oblique-Trapeze
  • src_crs – String
  • dst_crs – String
Output:
  • output – Oblique-Trapeze

Transfoms the trapezes from src_crs to dst_crs. The coordinate system can be be specified either as EPSG code or as Proj4 string. If one of the parameters is not specified, the default coordinate system of this PlexMap installation will be used.

Warning: This will not transform the Orientation Matrix or Worldfile.

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