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Table of contents

Programm

  • Handbook
    • Basics
      • Introduction
      • Basic workflow
    • Data model
      • Introduction
      • Data types
      • Depots
      • Layer
      • Views
    • Magazine
      • Introduction
      • Import data
      • Export data
      • Delete data
      • Edit data in the magazine
      • Supported file formats
    • Switchboard
      • Introduction
      • Principels
      • Disclaimer
      • Functions
      • Create new Switchboard
      • Shortcuts
      • Call Switchboard via API
    • Layer
      • Introduction
      • Create Layer
      • Update Layer automatically
      • Display options in the layer tree
      • Style Selection Window
      • Create contours for 3D city models
      • Layertypes
        • 2D Features
        • 3D Tiles
        • Address Search
        • Area search
        • Billboard (Cesium)
        • Billboard Tiles (Cesium)
        • External 3D Tiles
        • External Terrain
        • Files for Download
        • Map Service Relay
        • MapProxy (Raster data)
        • Oblique aerial images
        • PMTiles
        • Spherical panoramas
        • Terrain Proxy
        • Terrain
        • Tour
        • Universal JSON
        • WFS
    • Views
      • Introduction
      • View setup
      • Call a view
      • Publish a view
      • Freeze View
    • Workflow
      • What are Workflows?
      • Create a Workflow
      • Define input and output
      • Publishing Workflows
    • Viewer
      • PlexMap Viewer
      • Toolbox
      • PlexMap Planer
      • Shortcuts
    • User management
      • Create users and user groups
      • Rights management
      • Access for external users
      • Single Sign-on
    • FAQ
      • PlexMap 3D FAQ
      • Solar Energy Register FAQ
      • Green Roof cadastre FAQ

Funktionen

  • Functions
    • 2D
      • address
      • bbox
      • feature
      • grid
    • 3D
      • bbox3d
      • billboard
      • cityobject
      • ifcobject
      • oriented-image
      • mesh
      • oblique
      • pointcloud
      • spheres
    • Attributes
      • properties
      • row
    • Other
      • heatcalc
      • profile
      • solar
      • tour
    • Services
      • livedataset
      • ogcapicollection
      • osm
      • tileset
      • wfs
      • wms
      • wmts
    • Simple data types
      • color
      • datetime
      • math
      • string
      • style
    • System
      • depot
      • layer
      • switchboard
      • user
      • view
    • Tools
      • smapshot
      • assert
      • file
      • gen
      • mail
      • mapproxy
      • report
      • spatialfunctionobject
      • terrainproxy
    • glstyleservice
      • Import GL Style

Datentypen

  • Data types
    • Anything
      • Base-Model
        • Layer-Store-Config
        • Glstyleservice
    • Bbox
    • Bbox3d
    • Billboard
    • Bool
    • Color
    • Datetime
    • File
    • Grid
    • Label
    • Spatial-Function-Object
    • Number
    • Float
    • Int
    • Pointcloud
    • Feature
    • Schema-Feature
      • Address
      • Infiltration-Feature
      • Oriented-Image
      • Oblique-Trapeze
      • Panorama-Sphere
      • Region
      • Solar-Border
      • Solar-Building
      • Solar-Roof
    • CityObject
    • IfcObject
    • Mesh
      • Schema-Mesh
        • Heatcalc-Building
    • Row
    • Depot
    • Layer
    • Switchboard
    • View
    • String
      • Portal
      • Type
    • Style
Table of contents

Funktionen (LVL2)

  • 2D Bounding Box (individual)
    mesh.individual_bounds
  • Is Volume
    mesh.is_volume
  • Mesh from Feature
    mesh.from_feature
  • Not a Volume
    mesh.exclude.is_volume
  • Only Volume
    mesh.filter.is_volume
  • Scale to Height
    mesh.scale_to_height
  • Simplify Mesh
    mesh.simplify
  • Storey
    mesh.storey
  • Texturize with WMS
    mesh.texturize_wms
  • Transform heights
    mesh.transform_heights
  • 2D Bounding Box
    mesh.bounds
  • Outline
    mesh.outline
  • 3D Bounding Box (individual)
    mesh.individual_bounds3d
  • 3D Bounding Box
    mesh.bounds3d
  • Export 3D Meshes
    mesh.save
  • Import 3D Meshes
    mesh.import
  • Import 3D Meshes
    mesh.load
  • Best of LOD
    mesh.bestoflod
  • Generate Bridges
    mesh.generate_bridges
  • Rotate
    mesh.rotate
  • Dächer extrahieren
    mesh.as_solar_objects
  • Colorize
    mesh.colorize
  • Colorize by Style
    mesh.colorize_by_style
  • Dissolve Geometries
    mesh.merge
  • Convert to Grid
    mesh.as_grid
  • Within
    mesh.filter.within
  • Coordinate Transformation
    mesh.transform
  • Optimize Mesh
    mesh.optimize
  • Texturize with Grid
    mesh.texturize
  • Texturize with Oblique Images
    mesh.texturize_oblique
  • Not Within
    mesh.filter.not_within
  • Flip Normals
    mesh.flip_normals
  • Place
    mesh.instantiate
  • Generate Pipes
    mesh.generate_pipes
  • Centroid
    mesh.centroid
  • Scale
    mesh.scale
  • Statistics
    mesh.stats
  • Powerlines
    mesh.powerlines
  • Textures
    mesh.textures
  • Scale Textures
    mesh.texel_adjustment
  • Triangulate
    mesh.triangulate
  • Reset Origin
    mesh.origin_to_center
  • Translate
    mesh.translate
  • Ray Intersection
    mesh.ray_intersection
  • Volume
    mesh.volume
  • Colorize Wall/Roof Areas
    mesh.colorize_wall_roof
  • mesh.crop_boxes
    mesh.crop_boxes
  • mesh.split_by_texture_parts
    mesh.split_by_texture_parts
  • Intersects
    mesh.filter.intersects
  • Disjoint
    mesh.filter.disjoint

Breadcrumb

  1. Manual
  2. Functions
  3. Namespaces
  4. mesh
  5. Storey
Table of contents

Storey

  • mesh.storey
Input:
  • meshes – Mesh
  • storey_height – Number
  • last_storey_min – Number
  • terrain – Grid
Output:
  • floors – Number
  • attics – Number
  • basements – Number

Returns the number of basement, ground, and roof floors of the given mesh building. This is done by making horizontal cuts within the building and comparing the areas of these cuts.

The parameter storey_height describes the height of a single storey. This value provides the basis for the storey determination. Based on the value, the heights at which the horizontal cuts are made can be determined. If no storey_height is specified, a default value of 3 meters is used.

The distinction between roof and ground floors is based on a threshold for the floor area. As soon as the area of the current floor is less than 80% of the area of the previous floor, the current floor is recognized as a potential roof floor. However, if the next floor area does not fall below the threshold compared to the potential roof floor, it is instead classified as a regular floor. Otherwise, we confirmed an roof floor and also classify any subsequent floors as roof floors. The area of the current floor is calculated using the horizontal cut.

The parameter last_storey_min specifies how high the last floor must be at least in order to be counted as a floor. A default value of 2.5 meters is used here. If the last floor is smaller than this value, it will not be included in the result.

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